Unity announced significant concessions to its new game developer pricing on Friday. After rolling out the widely scorned changes 10 days ago, including a per-install fee many developers said could ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
Video game engine company Unity Software (NYSE:U) could see a windfall from further acceleration in the mobile gaming space, investment firm UBS said. But for now, the investment bank is in "wait and ...
The moment is finally here. After promising a windback of their unpopular planned fee restructuring back on September 18 here, and co-founder David Helgason promising as much in his “We fucked up” ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity is backpedaling after a disastrous attempt to change the fees it charges developers to a model that would charge on a per-download basis, the company announced on Friday. Subscribers to the ...
Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
At the very end of last week, Unity finally revealed its revised plans for the controversial Runtime Fee, which originally intended to charge developers every time their games are installed past ...
TL;DR: As predicted, Unity has changed course on its Unity Runtime Fee after severe backlash from the community and weeks of bad press. It reformulated the maligned monetization plan in a way that ...
Unity has been in a bit of a crisis since it announced Runtime Fees last week, which would see developers having to make payments toward the company based on game sales and installs. After releasing a ...