Unity CEO John Riccitiello steps down following controversy over the engine's pricing. The timing of his departure may be linked to the backlash. The controversy began when it was announced that games ...
I mean, c'mon man, it's so obvious that Unity was dumping their product at below-market rates to build marketshare, and now that they have so many developers who are completely dependent on it, they ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Unity faces backlash from indie developers over changes to their pricing structure after undercharging for years, and creating expectations that it would always be that way. Raising prices is never ...
Popular video game engine Unity made headlines earlier this month when it announced massive changes to its pricing structure, sparking confusion and outrage. Unity proclaimed that on Jan. 1 it would ...
Videogame engine maker Unity Software (NYSE:U) received incoming flak from developer customers after implementing a change to pricing that resulted in a cost increase -- but a new revision over the ...
Unity Technologies will make changes to its wildly unpopular install-based fee policy, the company said Sunday in a post on the platform formerly known as Twitter. The update comes days after Unity ...
If you are considering learning game design to build your very own indie titles and were considering learning how to use the Unity games engine. It might be worth taking note of the new Unity pricing ...
Unity has seemingly caved just days after introducing a new pricing structure, apologizing as it attempts to partially backtrack on the controversial policy affecting developers. The company behind ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
The key difference is that the end product of Photoshop or Maya is a standalone piece of media. While game engines are the heart of any game built using them. So when you sell a licensed copy, you're ...
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