
Learn to code with GDScript - Godot Engine
Learn to code with GDScript In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with …
Tutorials and resources - Godot Engine
GDQuest's Learn GDScript From Zero is a free and open source interactive tutorial for absolute beginners to learn to program with Godot's GDScript language. It is available as a desktop …
GDScript basics — Godot Engine (3.5) documentation in English
If you have previous experience with statically typed languages such as C, C++, or C# but never used a dynamically typed one before, it is advised you read this tutorial: GDScript: An …
GDScript — Godot Engine (4.0) documentation in English
See GDScript grammar if you are interested in writing a third-party tool that interacts with GDScript, such as a linter or formatter.
GDScript reference — Godot Engine (4.x) documentation in English
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python. Its goal is …
GDScript basics — Godot Engine (3.1) documentation in English
If you have previous experience with statically typed languages such as C, C++, or C# but never used a dynamically typed one before, it is advised you read this tutorial: GDScript: An …
GDScript: An introduction to dynamic languages - Godot Engine
This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically …
Your first game — Godot Engine (3.1) documentation in English
This tutorial will guide you through making your first Godot project. You will learn how the Godot editor works, how to structure a project, and how to build a 2D game.
@GDScript — Godot Engine (4.0) documentation in English
Built-in GDScript constants, functions, and annotations. A list of GDScript-specific utility functions and annotations accessible from any script. For the list of the global functions and constants …